CHARE Project

Community HIV/AIDS Resource Exchange Project

Services Offered

Virtual World Collaborations

HIV/AIDS awareness within virtual world community for nonprofits and libraries...
Nonprofit Commons in
Second Life (NPC)

ACT    against AIDS – Get the facts.

 CHARE Project services are focused on HIV and AIDS awareness, social media marketing,  3D virtual worlds integration, and coalition building. Contact our CHARE team to see how we can work together! 

. HIV/AIDS Awareness Campaigns

  Social Media Consultations, Marketing and Training

  Virtual World Integration and Training


Current and Past Services Provided
Various community-based organizations, faith-based organizations, and advocates that have received services through Community HIV/AIDS Resource Exchange (CHARE) Project. These AIDS service organizations, health service providers, or individuals are actively working to educate their targeted audiences about HIV/AIDS, community health  and health disparities. 

Anna E. Fowlkes, HIV/AIDS Advocate & Spokesperson
  Social media marketing consultations and technical assistance
  Website Setup/Maintenance:
  Facebook Setup/Maintenance:


St. Matthew's Community Long-Term Outreach Center

   Nonprofit community-based healthcare and resource provider
  Facebook Set-Up/Mainteneance:

The Baltimore Cause
Nonprofit created to connect communities and resources.
Website Setup/Maintenance: 
  Facebook Maintenance:

Baltimore GiveCamp 2013
  Weekend-long development marathon for software developers, designers, 
   analysts, and project managers to donate time and services to nonprofits.

  Pinterest Page Setup/Maintenance:

Older Women Embracing Life, Inc. (OWEL)
 An organized network of senior women providing support for women
 impacted by HIV/AIDS as well as their families and care providers.

 Facebook Page Set-Up:

The Men and Families Center (East Baltimore)
  Social media marketing consultations and technical assistance
  Facebook Setup:
  Photo Storytelling: MFC's Christmas Giveaway Prep

Local AIDS Services Organization (At-risk youth ages 8 to 13)
3D Virtual Worlds Community Set-Up, Usability Training and Social Media Marketing